/* ========================================================================== */ /* === UMF_malloc =========================================================== */ /* ========================================================================== */ /* -------------------------------------------------------------------------- */ /* UMFPACK Copyright (c) Timothy A. Davis, CISE, */ /* Univ. of Florida. All Rights Reserved. See ../Doc/License for License. */ /* web: http://www.cise.ufl.edu/research/sparse/umfpack */ /* -------------------------------------------------------------------------- */ /* Allocate a block of n objects, each of a given size. This routine does not handle the case when the size is 1 (allocating char's) because of potential integer overflow. UMFPACK never does that. Also maintains the UMFPACK malloc count. */ #include "umf_internal.h" #if defined (UMF_MALLOC_COUNT) || !defined (NDEBUG) /* UMF_malloc_count is a count of the objects malloc'd by UMFPACK. If you suspect a memory leak in your program (caused by not properly destroying the Symbolic and Numeric objects) then compile with -DUMF_MALLOC_COUNT and check value of UMF_malloc_count. By default, UMF_MALLOC_COUNT is not defined, and thus UMFPACK has no global variables. */ GLOBAL Int UMF_malloc_count = 0 ; #endif #ifdef UMF_TCOV_TEST /* For exhaustive statement coverage testing only! */ GLOBAL int umf_fail, umf_fail_lo, umf_fail_hi ; GLOBAL int umf_realloc_fail, umf_realloc_lo, umf_realloc_hi ; #endif GLOBAL void *UMF_malloc ( Int n_objects, size_t size_of_object ) { size_t size ; void *p ; #ifdef UMF_TCOV_TEST /* For exhaustive statement coverage testing only! */ /* Pretend to fail, to test out-of-memory conditions. */ umf_fail-- ; if (umf_fail <= umf_fail_hi && umf_fail >= umf_fail_lo) { DEBUG0 (("umf_malloc: Pretend to fail %d %d %d\n", umf_fail, umf_fail_hi, umf_fail_lo)) ; return ((void *) NULL) ; } #endif DEBUG0 (("UMF_malloc: ")) ; /* make sure that we allocate something */ n_objects = MAX (1, n_objects) ; size = (size_t) n_objects ; ASSERT (size_of_object > 1) ; if (size > Int_MAX / size_of_object) { /* object is too big for integer pointer arithmetic */ return ((void *) NULL) ; } size *= size_of_object ; /* see AMD/Source/amd_global.c for the memory allocator selection */ p = amd_malloc (size) ; DEBUG0 ((ID"\n", (Int) p)) ; #if defined (UMF_MALLOC_COUNT) || !defined (NDEBUG) if (p) { /* One more object has been malloc'ed. Keep track of the count. */ /* (purely for sanity checks). */ UMF_malloc_count++ ; DEBUG0 ((" successful, new malloc count: "ID"\n", UMF_malloc_count)) ; } #endif return (p) ; }